data class PlayerId
(source)
The user identifier.
Contains a (unique) id, a PlayerType and an optional clientId.
The clientId field is used in a "not mandatory logging" scenario, and to manage multi-platform dialogs.
A PlayerId is equals to another PlayerId if both id are equals.
<init> |
The user identifier. PlayerId(id: String, type: PlayerType = PlayerType.user, clientId: String? = null) |
clientId |
The optional business client id. val clientId: String? |
id |
The unique identifier of the player. val id: String |
type |
The type of the player. val type: PlayerType |
equals |
fun equals(other: Any?): Boolean |
hashCode |
fun hashCode(): Int |